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Author SHA1 Message Date
Cursor Agentand陈大猫 0cd96ab8fb fix(mcp): reconnect external calls that race a closed socket
A peer FIN can leave readyState closed while destroyed is still false.
Concurrent tool calls wrote into that socket, hit writeAfterFIN, and
failed with "TCP connection lost" instead of sharing one reconnect.
Treat that socket as down, and make later callers join the in-flight re-auth.

Co-authored-by: 陈大猫 <binaricat@users.noreply.github.com>
2026-10-27 10:55:10 +00:00
2 changed files with 55 additions and 15 deletions

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+22 -5
View File
@@ -37,7 +37,12 @@ function startBridge({ token, authDelayMs = 0, onGetContext = null }) {
sockets.add(socket);
socket.on("close", () => sockets.delete(socket));
let buffer = "";
let authenticated = false;
socket.setEncoding("utf8");
const writeLine = (payload) => {
if (socket.destroyed) return;
socket.write(`${JSON.stringify(payload)}\n`);
};
socket.on("data", (chunk) => {
buffer += chunk;
let newlineIdx;
@@ -52,17 +57,29 @@ function startBridge({ token, authDelayMs = 0, onGetContext = null }) {
token: msg.params?.token,
});
const respond = () => {
if (socket.destroyed) return;
if (msg.method === "auth/verify") {
if (msg.params?.token !== token) {
socket.write(`${JSON.stringify({
writeLine({
jsonrpc: "2.0",
id: msg.id,
error: { code: -32001, message: "Authentication required. Send auth/verify with valid token first." },
})}\n`);
});
socket.destroy();
return;
}
socket.write(`${JSON.stringify({ jsonrpc: "2.0", id: msg.id, result: { ok: true } })}\n`);
authenticated = true;
writeLine({ jsonrpc: "2.0", id: msg.id, result: { ok: true } });
return;
}
// Match the app bridge: a call before auth/verify closes the socket.
if (!authenticated) {
writeLine({
jsonrpc: "2.0",
id: msg.id,
error: { code: -32001, message: "Authentication required. Send auth/verify with valid token first." },
});
socket.destroy();
return;
}
if (msg.method === "netcatty/getContext" && onGetContext) {
@@ -72,11 +89,11 @@ function startBridge({ token, authDelayMs = 0, onGetContext = null }) {
return;
}
}
socket.write(`${JSON.stringify({
writeLine({
jsonrpc: "2.0",
id: msg.id,
result: { ok: true, marker: token },
})}\n`);
});
};
if (msg.method === "auth/verify" && authDelayMs > 0) {
setTimeout(respond, authDelayMs);
+33 -10
View File
@@ -122,19 +122,33 @@ function guardWriteOperation(command, { skipBlocklist = false } = {}) {
}
let tcpSocket = null;
let pendingRequests = new Map(); // id -> { resolve, reject }
let pendingRequests = new Map(); // id -> { resolve, reject, sock }
let nextRpcId = 1;
let tcpBuffer = "";
// `destroyed` stays false after the peer FIN has already moved readyState to
// "closed". Writing in that window hits writeAfterFIN and rejects the call
// with "TCP connection lost" instead of reconnecting.
function isLiveSocket(sock) {
return Boolean(
sock
&& !sock.destroyed
&& sock.readyState === "open"
&& sock.writable
&& !sock.readableEnded
&& !sock.writableEnded
);
}
function rejectPendingOnSocket(sock, externalMessage) {
if (tcpSocket && tcpSocket !== sock) return;
const managed = !externalDiscoveryPath;
if (managed && tcpSocket === sock) tcpSocket = null;
const message = managed ? "Not connected to Netcatty" : externalMessage;
for (const { reject: rej } of pendingRequests.values()) {
rej(new Error(message));
for (const [id, pending] of pendingRequests) {
if (pending.sock !== sock) continue;
pendingRequests.delete(id);
pending.reject(new Error(message));
}
pendingRequests.clear();
}
function connectTcp() {
@@ -198,15 +212,16 @@ function connectTcp() {
function sendRpc(method, params) {
return new Promise((resolve, reject) => {
if (!tcpSocket || tcpSocket.destroyed) {
if (!isLiveSocket(tcpSocket)) {
reject(new Error("Not connected to Netcatty"));
return;
}
const sock = tcpSocket;
const id = nextRpcId++;
pendingRequests.set(id, { resolve, reject });
pendingRequests.set(id, { resolve, reject, sock });
const msg = JSON.stringify({ jsonrpc: "2.0", id, method, params }) + "\n";
debugLog("rpcCall", { id, method });
tcpSocket.write(msg);
sock.write(msg);
});
}
@@ -246,7 +261,12 @@ function dropActiveSocket() {
let connecting = null;
async function connectAndAuth() {
if (tcpSocket?.destroyed) tcpSocket = null;
// Drop the reference only. In-flight requests stay bound to the old socket
// and are rejected when that socket closes; they are not replayed.
if (!isLiveSocket(tcpSocket)) {
tcpSocket = null;
tcpBuffer = "";
}
refreshExternalEndpoint();
tcpBuffer = "";
try {
@@ -263,8 +283,11 @@ async function connectAndAuth() {
}
function ensureConnected() {
if (tcpSocket && !tcpSocket.destroyed) return Promise.resolve();
// Join an in-flight reconnect before trusting tcpSocket. connectTcp assigns
// the socket before auth/verify returns; a second caller must wait for that
// re-auth instead of sending on an unauthenticated socket.
if (connecting) return connecting;
if (isLiveSocket(tcpSocket)) return Promise.resolve();
connecting = connectAndAuth().finally(() => {
connecting = null;
});